FMP - Development

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This game was develop as part of my foundation degree. I tried to create a first person shooter using CryENGINE building many of the assets in it as well as using some of the default engine assets to help fill the scene and create the enemy AI.


Overall the engine was good to use and has some amazing render aspects and graphics capabilities as well as very good use of bump map shaders, and other texture related stuff.

I recaptured some of the game-play not so long back so you can better see the end results, see video link

Some of the original models produced for the game

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